Showing posts with label time saver. Show all posts
Showing posts with label time saver. Show all posts

Saturday, November 10, 2012

time saver title


The great Time Wizard sits alone in his grand void, watching the sands of time trickle through the hourglass. But watching time pass becomes tiresome after several eternities, so to entertain himself, he creates the concepts of good and evil with his great Imagination.

First, he creates a hero. Courageous and good-hearted, he has the willpower to stop any foe in his path.

Then, he creates a challenge, a world full of powerful enemies that together form the ultimate gauntlet of bosses, The Bosslet.

Now the stage is set, Time is in danger, and the only one who can save it is... TIME SAVER

Wednesday, November 7, 2012

time saver! + demos!

"Time Saver" is back in the works!


Time Saver is a game concept I started working on years ago, in which you, the heroic hero fight through a gauntlet of bosses, better known as a Bosslet. The original concept was to fight your way through the great timeline of history, starting with the prehistoric era, traveling through ancient rome, and far into the future to fight Time itself.

Well, time got away from me and this project has become like an old tome of knowledge... forgotten, misunderstood, and soggy between some of the pages, but still holding a vast potential! With the basic concept like it is, the types of Bosslet a hero can engage are nearly boundless. Fighting through time? through a magical geometric world? the space marine army of the Muffin Men?

Mechanics of the game engine will be an ongoing development, while the storyline is explored in parallel. This is just the start!


Here are some of the .swfs of the game, old and new!

A preliminary demo
(A, S keys and arrow keys)
♥ Bosslet Movement Demo (new)

...and the original first boss demo!
♥ Time Saver First Boss (old)

time saver pencil test